Genre: Quick Time Event CDs: 1 (542 Megs) Players: 1 ESRB: Kids to Adult
Animated Violence
Publisher: ReadySoft Retail Barcode: 0 92667 75028 2 Memory: 1 Block
Developer: ReadySoft Sega ID: T-12103H Accessories: None
Released: October 31, 1996 On PlayStation? Yes
 

Box Copy
A Hilarious Animated Adventure

Deep inside the sinister castle, evil brewing...

As Lance, computer repair genius, you're summoned to the castle of the disembodied brain, Dr. Nero Neurosis. You uncover the brain's master plan...

Time is running out! Racing through the demented Doctor's twisted castle, you'll battle the ultimate mishaps of science:...Moose...Vivi...and Fritz, the half human half-pet of Dr. Neurosis. But, if you're not quick enough to evade their attacks, you'll find yourself sliced, spiked, skinned, singed, smoked, shocked, squashed, squeezed, shaved, slugged, or worse! Dying has never been this much fun!

Discussion
Like Dragon’s Lair, Brain Dead 13 is an animated Quick Time Event based game where you simply watch a cartoon and press the required button at the right time. Limited to just the 4 directions and an Action button, the challenge comes from the game’s lack of super-imposed visual clues. You have to figure out what to press AND when to press it. This can cause a lot of frustrations in several areas, since not every instance requires several rapid button presses right after another. I actually used a guide to plow through the game after I kept getting stuck on the first room. Even then, I still had to continue several times when I couldn’t figure out when I had to press which button.

That said, the animation still holds up fairly well after all this time. Fritz has about 100 different ways to kill you, and the character designs are brilliant. There are roughly 7 or 8 main characters, with several minor ones poking around. The catch here is that the Saturn's video compression dilutes a lot of the game's vibrant colors, especially if playing on S-Video. If you're too accustomed to today's HDMI fireworks, Brain Dead 13 will look like a Sega CD game to you. 

However, what the Saturn take lacks in visual flair, it whomps the PlayStation's game with much better controls. Sadly, there's missing options and a lack of password feature in the Saturn version.

Brain Dead 13 is essentially a lost art in the gaming world, both literally and figuratively. Few companies are willing to spend the time on 2D animation (sprites not included) and provide an old arcade laserdisc-like experience. BD13 is worth it for the once through, or even several to see all the death animations, but once you unravel the castle’s path, there’s really not much to do but sit there…brain dead.
 

Trivia
  • Brain Dead 13 and other games like it (Dragon's Lair, Space Ace, etc.) paved the way for modern games' "Quick Time Events" - sections in a game where you need only press a button motion to form the solution. Games like Heavenly Sword, God of War, and Ninja Blade all feature QTEs.
     
  • There are actually two possible endings to the game, determined by two very different button press sequences in the final act.
     
  • The game allows infinite lives and a Save option - very rare for a game of this type.
     
  • The Saturn version is a single disc, while the PlayStation version is on two CDs.
     
  • What makes things interesting is that you actually can 'run around the castle' if you so choose. Rather than a straight path, you can make intersection choices in specific parts of the structure. A perfect play-through of the game actually removes the need to play 4 areas.   

Variants / Misprints: No known variants.  
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