Genre: 2D / Fighting / One on One CDs: 1 (325 Megs) Players: 1 or 2 Players (Versus) ESRB: Teen
Animated Violence
Publisher: Capcom Retail Barcode: 0 13388 21029 9 Memory: 1 Block
Developer: Capcom Sony ID: SLUS-00627 Accessories: None
Released: June 11, 1998 PSRM: 009750


Box Copy
Only One Fighting Game is Big Enough to Hold them Both!

X-men Vs. Street Fighter pits Marvel's mighty mutants against Capcom's legendary fighters in a slugfest of epic proportions. Now the translations of the #1 arcade blockbuster tears into the PlayStation game console allowing you to perform outrageous moves and link together amazing chain combos. X-Men Vs. Street Fighter...the collision of two explosive universes in the world's most amazing fantasy fighter.

Discussion
A game that only the Saturn fans could love. Capcom's PS release is a stripped down, barely passable version of one of the arcade's most genre bending titles ever. The problem with the home version is that the very option that made the arcade great, the 'Tag' feature, is missing. Whereas before you could swap between two characters on the fly in battle, now you simply have one main character and one that would eventually become SNK's "Striker" feature.

To try and make up for this, Capcom added in a "Hyper Move Cancel", which allowed you to cancel your first Super Combo into another one. With a full meter, you could connect all three Super Bar counts into one huge, very long combo. This couldn't save the title, and it quickly went to the way side. Ironically, since the superior, 99% arcade perfect Saturn version never came to America, most players now hunt for any of the early Capcom fighting games, whether they did their arcade counterpart justice or not.

 

 

Trivia
  • One of  several games that were only released under Capcom's 'Fighters Edge' label, and not the regular black bar PlayStation covers.
     
  • How's this for wacky? The PlayStation version has no Tag option like the arcade does, due to RAM Limitations. However, you can use a code to enable the Tag feature, but it can only be used if both players are using the same characters. When was the last time you had to unlock the feature than made the game famous in the first place?
     
  • The Code for the Tag Option is actually a modified version Akuma's Demon Rage controller motion. At the Main Menu, Press Triangle, Triangle, Right, Circle, R1 very fast. You should see a menu with Mode and Special Meter appear. Choose 'Original', and then go into Versus Mode. Have each player pick their first character, and then you both MUST choose the other's character. Meaning if you pick Ken and they pick Ryu, now you must pick Ryu and the Pick Ken. Once in game, press Fierce Punch + Roundhouse Kick to Tag out.
     
  • This was the first fighting game to ever have two separate licenses joined into one game, and since then, has started a phenomenon that has yet to be equaled in terms of marketing. Capcom has created Vs series with Marvel, SNK, and soon Namco for a role playing game.
     
  • The 'Fighters Edge' series was a marketing gimmick created by Capcom and the publication GamePro. Basically you collected Edge points off of the back of FE version manuals, and would send in the points to redeem them for items like hats, t-shirts, and more. Sadly, most of the awards were just FE based, rather than have Capcom artwork on them, and the redemption program moved on to other things.
     
  • The Japanese Saturn version uses a Special 4 Meg Ram Cartridge that allowed the system to run 99 to 100% perfect arcade ports of many Capcom and SNK fighting games. Sega of America denied the creation of the US equivalent because they claimed no US gamer would spend the $80 for the game and the cartridge. They were horrifically wrong, and the US Saturn died just a little bit more each day.
     
  • True Story: While working at a family game store that sold imports, a gentleman came in and wanted to buy the US version for PlayStation. After explaining to him how crippled the PSX version was, he was still adamant about buying it as he, "didn't play Japanese games." The next day, he came in, traded the game in and bought a Sega Saturn with the converter cartridge, the import Saturn version of the game, and a second controller.
Variants / Misprints
There are no variants yet for this game.
 
Ads
There are no ads posted for this game.
 
All pages and content are Copyright Game-Rave.com and Jason Dvorak. Game-Rave.com, PlayStation Perfect Guide, Game Rave, and all related material are Copyright Jason Dvorak.
Biggest PlayStation Fan is Copyright Sony Computer Entertainment - All other content is the respective Copyright and Trademark of its owners. Till all are one.