Genre: 3D / Fighting / One on One CDs: 1 (474 Megs) Players: 1 or 2 Players (Versus) ESRB: Teen
Animated Violence
Publisher: Capcom Retail Barcode: 0 13388 21018 3 Memory: 1 Block
Developer: Capcom Sony ID: SLUS-00372 Accessories: None
Released: November 1, 1996 PSRM: 005400


Box Copy
2348: Earth Federation began research on weapons that capture the untapped potential of the human mind. Dr. Edward Blistein, the mysterious researcher, discovers the secret to humanity's sixth sense: Plasma Power. But it was soon revealed that humans were brutally used as test subjects in his experiments. In the wake of an intergalactic outcry, the mad Dr. Blistein was sent into exile.

Now, Blistien forms the Fourth Empire, a vengeful group of rebels intent on bringing forth revenge on the planet. Earth must assemble an elite band of plasma warriors to battle the Fourth Empire and Blistein's vindictive conspiracy. All of Earth's hopes rest in this project, Codename: Star Gladiator.

Discussion
So Capcom has had some pretty big misses in 3D fighting games (Final Fight Revenge), some hit or miss titles (all of the Street Fighter EX series), and a sudden epiphany with the next generation Street Fighter 4 series. Truth be told, there was a small little gem on the PlayStation that got over-shadowed by all of Capcom’s 2D Goodness: Star Gladiator!

Ignoring the Square-Enix naming problem (how can it be the final crusade in the first chapter?), the storyline is a relatively lax one – you’re one of a special group who gets to go kick the ass of the resident genius scientist. You see, he sort of tested on a bunch of humans to figure out how we can use our sixth sense – Plasma Energy, to its fullest extent. Since testing on our buddies is a no-no, you and a very, very assorted group of characters get to fight each other to go toe-to-toe with the creepy scientist guy.

Like other early 3D fighters, the control layout focuses on a 4-button layout of Two Attacks, a Kick, and a Block Button. The combo system is laid out in a branch system, where you can bounce back and forth between all three Attack Buttons in specific ways. If you check out the training mode, you can study how the branching system works.

I have to admit, I’m not one for 3D fighters, but Star Gladiator has a nifty charm to it when looking through nostalgic eyes. The graphics are impressive because they are not as muddy or slightly blurry like other fighters. The players move very well, stages are vibrant, with a good variety of things to look at. The characters are all unique, missing the usual lead-character-clone and tired, cliché alien types. SG’s aliens are both amusing (one uses Yo-Yos) and genre breaking (a T-Rex looking chap who actually can use his arms to wield a skull topped staff). Everything looks very nice through an S-Video feed, and the music and sound effects play their part without getting in the way.

The game’s nowhere near the depth of say Soul Blade, but it’s light years ahead of War Gods and the like. If the new generation fighters aren’t doing it for you, give Star Gladiator a whirl. You may be surprised.
 

 

 

Trivia
  • Variant release into the Fighters Edge series. See below.
     
  • Worth 10 Points in the Fighters Edge Program. Not sure why this is only worth 10...did Capcom think it was an inferior game? Almost everything else was worth 20!
     
  • Star Gladiator does something pretty nifty in Training Mode - it provides the combo chart so you can see what flows into which branch. Even cooler, when you are playing, your button presses, if successful in a combo, will appear in the small window underneath your health bar. This way both you and onlookers can figure out just what you're doing, allowing a community approach to move discovery.
     
  • Humble opinion: Blistein himself looks like Darth Vader and Shao Kahn had a love child with Tron.
     
  • I just realized that the back of the regular release case has completely different text than the Fighters Edge version, which is what I used for the Box Copy section. Ugh...
Variants / Misprints
The FE version, aside from all new artwork on the front and back, also has new disc artwork and all new body copy. I totally prefer the FE version of the case - it's more vibrant and grabs your attention better.
Star Gladiator - "Fighters Edge Variant" - Same Info as Regular Release
Ads
There are no ads posted for this game.
 
All pages and content are Copyright Game-Rave.com and Jason Dvorak. Game-Rave.com, PlayStation Perfect Guide, Game Rave, and all related material are Copyright Jason Dvorak.
Biggest PlayStation Fan is Copyright Sony Computer Entertainment - All other content is the respective Copyright and Trademark of its owners. Till all are one.