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Resident Evil
Background Data
Published By: Capcom Developed By: Capcom Released: March 30th, 1996
Barcode: 0 13388 21010 7 PSRM: 001660 ID Tag: SLUS - 00170
CDs: 1 Players: 1 Player ESRB: Mature (Animated Blood & Gore, Animated Violence)
Accessories: Memory (1 Block) Size: 564 MB Digital Press Rarity: 3 out of 10

Description / Review

Welcome to the game that launched a thousand horror ships and introduced the video game industry to one of the sneakiest graphical tricks ever discovered in gaming history.

Resident Evil really doesn’t need any introduction; it’s one of Capcom’s most profitable and famous franchises since Street Fighter 2 first took over the arcades. Having spawned enough sequels, spin-offs, and cameo appearances in other games to fill an entire strategy guide, you’d be hard pressed to find someone who doesn’t know about the series.  

While the true origins of the Raccoon Mansion were explained in the prequel Resident Evil 0, the action in this title happens after a team of S.T.A.R.S (Special Tactics and Rescue Squad) disappears while investigating the mansion. Now a second team, led by Albert Wesker, with members Chris Redfield and Jill Valentine must use their wits to out gun, out run, and out solve every puzzle the mansion can throw at them.

Capcom’s graphical solution of creating ‘flat’ CG rendered backgrounds allowed them to poor more polygons into the characters, producing a gorgeous looking cast of zombies and troops. This trick would be used by quite a few other companies throughout the PlayStation’s life, and Capcom carried over the tradition with their PS2 series Onimusha.

Ironically, this landmark of a game hasn’t really aged well in its original form; I found myself cracking up at the absurdly bad B-Movie style dialogue in ways I never did back in its original release. If you’ve never played a Resident Evil game, go snag a Game Cube and the re-released Resident Evil GC. It’s a frightful good time.

Trivia
  • Small jewel case variant, see below.


  • Resident Evil is the only game in the entire series to have a 'happy ending'. That is, that the story actually has closure and does not elude to a possible sequel or side story element. Capcom wrote that script that way so just in case it did not catch on in popularity, the tale would have been complete.


  • Nintendo bought the rights to all the numerical Resident Evils for their Game Cube system in 2002. RE was completely redone from scratch with no more FMV footage and reworked item layouts and game areas.


  • The series has sold more than 24 Million units worldwide.


  • Released in Japan as Biohazard, the name had to be changed when it came to America because there was a heavy metal band with the same name.


  • There were three FMV clips in the US version that had to be censored before the game could be released in America. One included the opening FMV, the second is the part where you run into the first zombie in the house, and the last is Chris' 'Bad' ending where he is no longer shown lighting up a cigarette.


  • Take a closer look of the cover illustration. The main human character is actually a montage of different parts, including different faces/arms, and his weapon is a fusion of several different pieces. Half of the cover is illustration, half is photography.


  • Capcom admitted the cult classic movie Night of the Living Dead was the inspiration for the game.


  • Also released for the Sega Saturn, which featured different costume choices and an extra mode.


  • Although based on a different script, there were many joke game references featured in the Hollywood Resident Evil movie. One of them being a characters comment of, "I don't understand, I shot [the zombie] five times!"


  • Jill Valentine's cameo in Marvel Vs. Capcom 2 pays a huge tribute to RE1. They even have a move where she uses a Herb and the RE life bar comes out to show she's fine.

 


Greatest Hits
The original Resident Evil was never released as a Greatest Hits, though its upgraded version, Resident Evil: Director's Cut, was.
Variations / Misprints
The jewel case release saw a complete re-write of the back insert text and also dropped one of the screenshots. They did keep the inside back image the same as the long box though; it shows a blood soaked room of a house.

Between the two of them, the jewel case version is the harder to find.

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