
| Genre: 3D / Menu Based / RPG | CDs: 4 (645, 599, 635, 599 Megs) | Players: 1 Player |
ESRB:
Teen Animated Violence Mild Language |
| Publisher: Squaresoft | Retail Barcode: 6 62248 90010 0 | Memory: 1 Block | |
| Developer: Squaresoft | Sony ID: SLUS-01251, 01295, 01296, 01297 | Accessories: Analog Controller, Vibration Function | |
| Released: November 13, 2000 | PSRM: 020480, 021230, 021240, 021250 |
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Box Copy The Crystal Comes Back Discussion Of the three original, numbered, made-for-the-system Final Fantasy games, IX is by far the best game of the three. While it's true VII (Seven) made waves with its tragic hero and sacrifices, and VIII (Eight) will be the most debated game in the series history, IX was the one that tried to appease the original, hardcore fans after the mixed reactions both previous games had. This was done with humor,
in-jokes, and retained enough classic game play meshed with newer
features that it truly stood out from the rest. The game's only true
downfall was that you could tell Square gave up on it about 5 to 10
hours till the end of the game. For no reason, there's suddenly an
abrupt shift in the story line and an end boss that comes out of no
where, much less made any sense. |
Trivia
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Variants / Misprints Pretty straight forward in the variants department. The original GH was still under the Squaresoft moniker and carried the SLUS-GH set-up. After the merger, they
changed it to the Square Enix Logo, and change up the discs. With the silver bottom release at the end, there is unfortunately no way to tell from the case itself if you're looking at a sealed copy, other than the absolute black color of the case shell. |
Final Fantasy IX -
Greatest Hits Variant: Squaresoft Release
Final Fantasy IX -
Greatest Hits Variant: 1st Square Enix Release (Relocated ESRB)
Final Fantasy IX -
Greatest Hits Variant: Square Enix Release
Final Fantasy IX -
Greatest Hits Variant: Squaresoft Release (Silver Bottom Discs)
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