Genre: 3D / Action CDs: 1 (278 Megs) Players: 1 or 2 Players Versus ESRB: Everyone
Violence
Publisher: THQ Retail Barcode: 7 52919 47060 2 Memory: 1 Block
Developer: Climax Sony ID: SLUS-01351 Accessories: Analog, Vibration
Released: November 2, 2001 PSRM: 022420


Box Copy
Time for Time Force!

Join the Power Rangers as they embark on one of the most incredible battles ever! Leap forward and backward through time to fight evil wherever it occurs. Only one question remains for you and the Power Rangers...Where or "When" will you end up next?

Discussion
They say sequels never do the original justice and that holds up fairly well for the second Power Rangers adventure game on the PlayStation. Essentially nothing more than a quick sequel to tide the fans over, the few steps forward Climax made with the engine end up being washed away in some critically poor design choices.

If you’re looking for some deep storyline, you’ll need to look elsewhere. You pick a ranger (or two of you do in co-op), you beat up the same one enemy in a stage till you fight a boss, and then fight them again only bigger. Wash, rinse, and repeat 7 times and you have finished the game. No matter the texture map, you’re fighting the same enemy – every character is based on the same animation file. Everyone has the same kick, the same punch, etc. Levels design is fairly straightforward, but the camera is way, way too close to the character. Often paths are not clear, or you’re jumping end point is off-screen. The bigger crime here is that the absolutely terrible jumping physics are placed in jumping situations that need precise moves. I wasted about 10 lives simply because the game refused to acknowledge the edge of the platform I needed to get to.

Music is ho-hum, and once again most of the cinemas don’t make sense. It’s either the same stock footage of the robot transforming or launching the team to its target…but half the time it’s not the right robot. All the voice-overs are forgettable.

Having finally been able to put this damn game to the ‘finished’ pile in my collection, I can safely say there is absolutely no reason to own or play through it unless you are a rabid fan, a complete collection gamer, or a masochist.

This one finally ran out of time.
 
Trivia
  • Power Rangers: Time Force is one of many 'Locked' game releases. If you try using a Parallel Port GameShark / Cheat Device with it, the PlayStation will keep saying you have no data on a memory card. Once the device is removed, the card will be read. This can be avoided by using a disc based cheat device.
     
  • The game uses the same animations as Power Rangers: LightSpeed Rescue. In fact, everything uses the same animation set; ranger, enemy or mech.
     
  • Unlike the earlier game, this one allows you to go back and replay either part of the level - human or Zord fight. There are also item searches and speed runs possible.
     
  • Several bosses have a weird glitch to them. If you can catch them just right when faced in a certain direction, you can simply jam the kick button and beat them almost perfectly (in Zord Mode).
Variants / Misprints
There are no variants yet for this game.
 
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