
| Genre: 3D / Action | CDs: 1 (278 Megs) | Players: 1 or 2 Players Versus |
ESRB:
Everyone Violence |
| Publisher: THQ | Retail Barcode: 7 52919 47060 2 | Memory: 1 Block | |
| Developer: Climax | Sony ID: SLUS-01351 | Accessories: Analog, Vibration | |
| Released: November 2, 2001 | PSRM: 022420 |
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Box Copy Time for Time Force! Join the Power Rangers as they embark on one of the most incredible battles ever! Leap forward and backward through time to fight evil wherever it occurs. Only one question remains for you and the Power Rangers...Where or "When" will you end up next? Discussion They say sequels never do the original justice and that holds up fairly well for the second Power Rangers adventure game on the PlayStation. Essentially nothing more than a quick sequel to tide the fans over, the few steps forward Climax made with the engine end up being washed away in some critically poor design choices. If you’re looking for some deep storyline, you’ll need to look elsewhere. You pick a ranger (or two of you do in co-op), you beat up the same one enemy in a stage till you fight a boss, and then fight them again only bigger. Wash, rinse, and repeat 7 times and you have finished the game. No matter the texture map, you’re fighting the same enemy – every character is based on the same animation file. Everyone has the same kick, the same punch, etc. Levels design is fairly straightforward, but the camera is way, way too close to the character. Often paths are not clear, or you’re jumping end point is off-screen. The bigger crime here is that the absolutely terrible jumping physics are placed in jumping situations that need precise moves. I wasted about 10 lives simply because the game refused to acknowledge the edge of the platform I needed to get to. Music is ho-hum, and once again most of the cinemas don’t make sense. It’s either the same stock footage of the robot transforming or launching the team to its target…but half the time it’s not the right robot. All the voice-overs are forgettable. Having finally been able to put this damn game to the ‘finished’ pile in my collection, I can safely say there is absolutely no reason to own or play through it unless you are a rabid fan, a complete collection gamer, or a masochist. This one finally ran out of time. |
Trivia
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Variants / Misprints There are no variants yet for this game. |
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