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Marvel vs Capcom: Clash of Super Heroes
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| Published By: Capcom | Developed By: Capcom | Released: January 31st, 2000 |
| Barcode: 0 13388 210572 2 | PSRM: 017220 | ID Tag: SLUS-01059 |
| CDs: 1 | Players: 1 to 2 Players | ESRB: Teen (Animated Violence) |
| Accessories: Memory (1 Block), Vibration | Size: 355 Megs | Digital Press Rarity: 4 out of 10 |
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Description
The PlayStation always had one Achilles Heel; 2D fighters from the late ‘90s. With the Japanese Sega Saturn having the expandable RAM and the US Saturn pretty much dead in the water, Westerners were forced to make due with what they had. If that particular situation didn’t include an import Saturn or a Dreamcast system, you had to accept a few setbacks…like a game’s main point. Marvel vs. Capcom is the third in the Vs series, right after X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter. This time around the focus is on a mish-mash of both side’s favored characters. New comers like Mega Man and Venom join a robust line-up in a fantasy brawl that set arcades on fire like never before. The milkshake that brought all the boys to the yard was the game’s ‘tag’ mode. You chose two players and fought against another’s chosen duo, with the ability to swap characters in and out as you pleased. Up until it came home on the PlayStation. Because of the very limited RAM, Capcom had to perform some serious fat cutting from the main course. The biggest drawback was that the actual Tag option was removed from standard game play, and replaced as an alternate mode where you each picked one fighter and then both players took both characters into battle. There was also considerable animation frames dropped to help keep loading times down and the speed somewhat reasonable. Graphical limitations aside, for what it is the game still holds up well, especially if you’re playing in 480i on a PS2 / PS3. Vibrant colors, very big sprites, and the usual tight control you expect from Capcom all still shine through. Music and sound effects are a bit muffled in spots (again, space issues) but overall it’s minimal, and in the heat of battle you don’t really notice. I was using headphones when playing through it and everything sounded like its 10 year-old self. With the game still going for $40 or so on eBay, it’s a steep price to go relive glory days of a stripped down port, but if you have no use for a Dreamcast, this is still the next best thing on a CD. Let’s go crazy! |
Trivia
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Variants |
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Greatest Hits This game has no known Greatest Hits releases. |
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Misprints / Errors
There are no known misprints for this game. |