Jumping Flash!
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| Published By: Sony Computer Entertainment | Developed By: Sony Computer Entertainment | Released: November 10th, 1995 |
| Barcode: 7 11719 41032 4 | PSRM: 000990 | ID Tag: SCUS - 94103 |
| CDs: 1 | Players: 1 | ESRB: K-A (Mild Animated Violence) |
| Accessories: Memory (1 - 3 Blocks) | Size: 532 MB | Digital Press Rarity: 3 out of 10 |
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| Description
Vertigo-go-go-go! The evil Baron Aloha has seized the planet's six worlds as his own private retreat. Commander Robbit, the jumping, shooting robotic rabbit, on a mission to stomp the royal menace and his gang of pests. Save the planet...if you can keep from losing your lunch! Review Jumping Flash was one of those early releases that just had fun with the technology available at the time. Forget speed, lighting effects, video compression, and just let the player see what a 3D environment can be from a higher perspective. Your main hero Robbit is a squeaky voiced, triple jumping robotic rabbit that just needs to get 4 Jet Packs in a stage before he can move on. To do that, you’ll need to accurately triple jump your way around various stages, all with specific themes. From indoor volcano levels, to a tribute to Through the Looking Glass, each stage is a creative tour to force with enough vibrant colors to make even Rainbow Brite blush. Controls are pretty accurate, and the game’s not really that hard. In fact, a seasoned gamer could probably beat this in day, maybe even half a day. But the journey isn’t the completion, but the exploration. There are hundreds of power-ups Robbit can collect in threes to use, including fireworks, Acorn bombs, and other festive weapons. Otherwise he can both pounce and shoot the adorably cute opposition. In the days of beating Normandy to death, companies going license hungry, and too many new genres being flooded in their first life cycle, it’s nice to know every once in a while you can hang out with a bunny and still have a few good laughs. Might as well jump…
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Trivia
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Greatest Hits This title was never released as a Greatest Hit. |
Variations / Misprints There are a long box jewel case and a long box ridged plastic case variant for the game. I thought there was a small jewel case version, but apparently I was wrong. If you have it, let me know!
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PlayStation 2 Compatibility
- Fast Load All times are rounded up to the nearest second. Tests are performed on a PlayStation 2 Slim Line with 1.11 PS Drivers.
Same times across the board on both versions. Game boots fine with
both options turned on. |
PlayStation 2
Compatibility - Smooth With the smooth option on, Jumping Flash becomes Jumping Flashy. Very nice smooth textures on all levels and characters. The only hitch is that the Stage placards (i.e. Stage 1-2, Stage Complete, etc) get the separated sprite effect. If you have a wide-screen, I'd also recommend changing to the standard TV ratio, as making certain jumps in Wide Screen causes weird visual tricks that hurt the eyes.
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