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Geom Cube
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| Published By: Technos | Developed By: Technos | Released: December 1995 |
| Barcode: 0 95303 28406 6 | PSRM: 000150 | ID Tag: SLUS - 00024 |
| CDs: 1 | Players: 1 or 2 (Versus) | ESRB: Kids to Adult / Everybody |
| Accessories: None | Size: 486 MB | Digital Press Rarity: 5 out of 10 |
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| Description / Review Okay…. This has got to be the most bizarre copy cat project I’ve ever seen. Usually when people were tackling each other to make the next great Tetris-clone, they stood back and basically changed a few visual elements. Puyo Puyo by example had you connect 4 of the same color, rather than form a line. Geom Cube on the other hand goes for a literal perspective change; imagine playing Tetris as if you were at the top of the game field, looking down into the field. So now besides trying to “fill the gap” rather than the single line, you also need to keep a mental list of where pieces are in both space and height. If you accidentally leave a piece blocking an edge, you need to remember it’s there underneath your other pieces as they drop. Once you get several mistakes high, trying to repair the damage proves too confusing. There’s also not much in the way of variety with the sparse options, so if you can’t get used to the new view, you’re not going to enjoy anything about the game.
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Trivia
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Greatest Hits Never released as a Greatest Hits. |
Variations / Misprints Geom Cube was released in the cardboard long box, and then re-released in jewel case format.
Aside from some very minor layout, the only difference between the two packages is that the jewel case version supports the newer "E" ESRB rating, rather than the older "K-A". |
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