Final Fantasy VII
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| Published By: Sony Computer Entertainment | Developed By: Squaresoft | Released: September 3rd, 1997 |
| Barcode: 7 11719 41632 6 | PSRM: 006400 / 006710 / 006720 | ID Tag: SCUS - 94163 |
| CDs: 3 | Players: 1 | ESRB: Teen (Realistic Violence) See Trivia |
| Accessories: Memory (1 Block) | Size: 620 / 608 / 547 MB | Digital Press Rarity: 1 out of 10 |
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Description
What begins a s a rebellion against an evil corporation becomes much more. And what erupts goes beyond imagination. With vivid landscapes, lush 3D
animation and environments, Square Soft's multi-million dollar masterpiece
is like nothing ever seen before. And it is only on
PlayStation. Having played the import version through 3 times before ever touching the US version, I finally sat down and played it to give it the fair treatment it deserved. And wow…just wow. If you haven’t played Final Fantasy VII by now, here’s the sum of its parts. First and foremost, it tells the tale of a ex-SOLIDER named Cloud who hires himself out to a rogue group called Avalanche. They form a team to try and sabotage the workings of an evil corporate entity known as ShinRa. Along the way, they’ll be thrown to all kinds of dangers, meet one of the most interesting set of characters in RPG history, and save the planet along the way. That said, hindsight has granted FFVII the distinction of being one of the most talked about, argued about, and most importantly, most critically acclaimed PlayStation game ever, if second only to Metal Gear Solid and Gran Turismo. It presented a few shocks to hardcore fans at the time. For the first time ever, the FF world was going fully automated. Skyscrapers, cars, tanks, cell phones (or in this case, PHS), elevators, and even basic cable were now part of the lore. Even more astonishing; the game would finally be going full 3D, and have both classical ‘chibi’ characters along with more realistic versions, depending on the cinema you were in. The material system would allow characters to be whatever they wanted, whenever, since no job class was truly assigned to them. Let’s also not forget that just having Squaresoft on the PlayStation was enough to blow peoples minds. After all, Final Fantasy had always been a Nintendo system staple up until now. So with all the hype, all the talk, and all the controversy, had Final Fantasy been given a hero’s welcome on its new system? I can safely say that answer is yes, but with a huge asterisk attached to it. The game, when dissected into individual pieces, presents a unique challenge. The graphics, sound, cinemas, and control are all flawless. However, especially in the US version, there are some tragic flaws that begin to crack the armor. First and foremost are the treatment of two characters; Cid and Barrett. I can not speak for the Japanese version, since I don’t speak it, but I can not fathom that they would have been as crude, vile, and in Barrett’s case, ghetto-fied as they are in this one. Barrett’s ebonic-sprinkled comments are thankfully dwarfed by the game’s horrific translation. Many sentences have the wrong verb tense, the wrong words entirely, or have swear words dropped in just to make characters seem more manly. It really takes away from the game at times, and should have never made it to the final product. The second issue with the game is that it began to show how Square was changing to try and appeal to a much broader audience. There’s now a lot of mini-game type areas tossed in to the mix, often where you would least likely expect, nor want to have one. While some like Chocobo Racing could be fun, Chocobo Breeding, as well as Enemy Skill learning suddenly took on a chore-like status. This only became more problematic in sequels VIII and the PS2’s FFX. That said, you can’t deny the core storyline of the game; it is about finding one’s self and your purpose in life, regardless of what you must suffer through to get there. Each character has their own demon to face, and some will travel the great divide to fulfill their destiny. Having finally been
able to go through the English language version, I can safely say FFVII
still holds true, if but in a slightly dented fashion. If you own any Sony
home console, you owe it to yourself to play Final Fantasy VII.
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Trivia
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Greatest Hits
And
here's the Misprint version, where the airship picture is replaced by
Sephiroth, who should only be on the right side. |
Variations /
Misprints
With this new look however, there was a rather odd typographical issue. The leter 'i' in the word 'masterpiece' was now way the heck out there, separated from its source word.
We are
currently researching to see if there was a third variant that accompanied
these two. |
| PlayStation 2 Compatibility - Fast Load All times are rounded up to the nearest second. Tests are performed on a PlayStation 2 Slim Line with 1.11 PS Drivers.
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PlayStation 2 Compatibility -
Smooth
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