Genre: FMV / Light Gun CDs: 1 (516 Megs) Players: 1 or 2 Players Co-Op ESRB: Mature
Realistic Violence
Publisher: Midway / WIlliams Retail Barcode: 0 31763 12284 5 Memory: None
Developer: Mesa Logic / Perfect Sony ID: SLUS-00164 Accessories: Mouse, Light Gun
Released: November 26, 1996 PSRM: 003070


Box Copy
Your Mission: As a soldier in the elite S.T.A.A.R Forces, your assignment is to penetrate alien forces at Area 51, and eliminate the threat of the deadly alien infection that has spread throughout the base. The fate of humanity hangs in the balance.

Discussion
A wonderfully (and purposefully) cheesy CG / stop-motion / FMV light gun game that only asks the gamer to keep the bullets coming. Lots of hidden rooms, tons of angles for enemies to pop out of, and a good set of options and practice area make this one a surprising hit. Though it has fallen to the wayside in past years (due to LCD TVs), the game really does deserve a few time through. There's just something about stop-motion zombies that's mire endearing than animal training programs. 
Trivia
  • Originally released in the arcades, then to home on the PlayStation and Saturn.
     
  • Despite having a High Score setting, the game does not save to a Memory Card.
     
  • The game supports a unique "Hidden Room" feature. Essentially, you must shoot a series of items (usually windows) in order to access a quick secret room that will give you a ton of power-ups. To unlock the first room, simply shoot out the entire back wall of windows in the opening warehouse stage. 
     
  • The game received a short lived sequel in the Arcades called "Site 4".
     
  • Another Light Gun game that doesn't mention the option in the package.
     
  • The aliens and zombies in the game were all stop-motion captured, similar to what Midway did with Goro, Motaro, and Sheeva in Mortal Kombat.
     
  • Neat trick: Shoot only the first 3 humans in the game, and you go into Alien Hunter Mode.
Variants / Misprints
There are no variants yet for this game.
 
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